Lethal Company: Monster Localization Guide
12/21/2023

Welcome to the treacherous world of Lethal Company, where dangers lurk in every corner. Understanding the creatures you'll encounter is crucial for survival.

Here's a comprehensive guide to help navigate encounters with various monsters:

 

Minimal Threats:

1. Manticoil

Danger Level: F

No threat to players.

 

2. Roaming Locust

Danger Level: F

No immediate threat, disperses when players approach.

 

3. Spore Lizard

Danger Level: C

Rarely attacks unless provoked. No substantial threat unless in close proximity.

 

4. Hoarding Bug

Danger Level: D

Non-aggressive unless touched or if items hoarded are disturbed. Minimal threat, avoid interaction if possible.

 

5. Hygrodere

Danger Level: D

Appears as a slow-moving translucent mass. Can't be killed; avoidance recommended.

 

6. Baboon Hawk

Danger Level: D-B

Baboon Hawks will only attack a player if the number of Baboon Hawks in their party is equal to or greater than the number of players, and will not attack if the number of Baboon Hawks is less than the number of players. However, the Baboon Hawk will be more hesitant if the group size is the same. Players should therefore stay with their teammates when Baboon Hawk are nearby to reduce the risk of being attacked.

 

7. Circuit Bee

Danger Level: D-B

Guards valuable hives, attacking intruders. Flee back to the ship to avoid prolonged pursuit.

 

Moderate Threats:

8. Bunker Spider

Danger Level: B

Spin webs to trap prey, high attack potency. Players can use shovel from a raised platform to attack from a safe distance.

 

9. Snare Flea

Danger Level: B

Drops from the ceiling causing players to suffocate. They need to be defeated within 10 seconds using a shovel or team assistance.

 

10. Eyeless Dog

Danger Level: A

Highly sensitive to sound. Players should use audible items to divert its attention.

 

11. Coil-Head

Danger Level: A

Requires constant eye contact to prevent movement. Team members need rotate lookout responsibilities or lure into enclosed spaces.

 

12. Thumper

Danger Level: A

Fast pursuit, loud roars. Players need to evade by frequent turns and staying out of sight. Use a shovel to strike it four times for elimination.

 

Severe Threats:

13. Earth Leviathan

Danger Level: S

If you notice that the ground is shaking and black particles are appearing, get out of your position, as Earth Leviathan will soon emerge from the area and roar before making his appearance. Players will need to take cover on the ship.

 

 

14. Forest Keeper

Danger Level: S

Has extremely good eyesight, can see players from a distance and moves quickly, if you notice the monster's footsteps speeding up, it means it's spotted you and is coming for you. Note that you must stay inside the ship and away from the edges to be safe, and that being on top of the ship or on the edges also makes you vulnerable.

 

15. Bracken

Danger Level: S

Bracken likes to hide in the shadows and if the player continues to stare at him he will provoke him to attack. He can quickly kill the player and drag the body away, leaving a trail of blood that the player can counter with a melee weapon.

 

16. Jester

Danger Level: S

There is no outrunning or hiding from a popped jester, exiting the facility is the only way to escape it. After around 5 - 10 seconds of there being no targetable players in the facility, the jester will return to "boxed mode" and wander off.

 

17. Ghost Girl

Danger Level: SS

This monster can only be seen by one player and is invisible to others. Ghost Girl cannot be attacked or controlled. Please do not seek her out, do not approach her, and do not turn around when she is behind you.

 

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